![]() I don’t know if it’s possible to actually like this game. No amount of begrudging credit for ambition makes it easy to forgive this game for its awful glitch-filled gameplay that is borderline unplayable. The text adventure edition of this title works well enough, but the developers of this game attempted to create a visual adventure for Bond that largely consists of awkward driving sequences. Still, the Commodore 64 version of A View to A Kill is indefensible. You kind of have to give games from that era a little credit compared to more modern titles (with one exception we’ll discuss in a bit). The only reason that A View to A Kill doesn’t take the top spot on this list is that it was made in 1985. A View to A Kill (1985) – Commodore 64 3. Despite benefiting from the console’s increased processing power, the game plays like the abandoned project of a high school student developer.Īgain, there was potential for this adaption to actually be a fairly enjoyable platformer, but a complete lack of effort turns this into an embarrassing curiosity. Both the NES and SNES versions of the game are pretty bad, but it’s the SNES edition that feels worthy of real scorn. games manage to be much worse than the show. So James Bond has a nephew whose life as a teenage spy often mimics that of his uncle’s? Even for a time when everything was being turned into a cartoon, that’s a pretty weak premise. ![]() ![]() Honestly, the PlayStation would never get a Bond game that came close to competing with GoldenEye. Picture a worse version of Syphon Filter with that game’s creative weapons and action sequences, and you’ll have a pretty good idea of what Tomorrow Never Dies had to offer. The game was also pretty bad in its own right, even if it falls short of all-time bad status. It was never close to being close enough. However, Tomorrow Never Dies holds a special spot in many people’s memories due to the fact it was the James Bond game that PlayStation fans had to rely on while N64 gamers were spending sleepless nights with GoldenEye 007. Some of the older Bond titles or Goldeneye: Rogue Agent could easily occupy this spot. If I’m being honest, there are worse Bond games than Tomorrow Never Dies. “Tomorrow Never Dies” Electronic Arts/MGM Interactive 5. These are the five worst James Bond games ever made. The fact is that most James Bond games have been either mediocre or something much, much worse. They’re the kinds of games that exist to remind you that all-time classics like GoldenEye 007 are largely an anomaly. We’re talking about the other kind of James Bond game. Still in production, there’s a possibility that their James Bond game could be the best ever made.īut we’re not talking about those kinds of Bond games today. Outside of those songs, Duran Duran never got a second listen from me, but after that song, I became a legitimate fan of the band.In 2020 it was revealed developer IO Interactive was working on a James Bond game known as Project 007 which, understandably, shook the video game world. ![]() Yes, the same band that gave us songs like “Rio” and “Hungry like the Wolf”. Of course, there are great theme songs like “GoldenEye” by Tina Turner, “License to Kill” by Gladys Knight, “The Living Daylights” by a-ha, and “Live and Let Die” by Paul McCartney, but there was one above all that stood out to me: “A View to a Kill” by Duran Duran. I loved the opening title sequence, with the theme song performed by Chris Cornell, so I decided to go back and look at all the other opening title sequences to see what they were like. Some backstory: at the time in 2007, I was only a minor 007 fan, my knowledge being mostly from the GoldenEye video game on the Nintendo 64, some of the Pierce Brosnan movies, and the first Daniel Craig movie, which had just come out in 2006. It’s terrible, but it’s amazing all at the same time. Released in 1985, A View to a Kill was Sir Roger Moore’s last outing as James Bond, and widely considered one of the worst of all time. I’m writing this on April 1st, and I’m going to be serious: I love this movie. ![]()
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